![]() ![]() ![]() There’s an option to lock frame rate to 30fps as well.Īfter fiddling around with the game's settings and comparing screenshots we noticed that turning up post-processing does reduces any aliasing issues we encountered.Īnd while these felt like a wealth of options back in 2015, it feels pedestrian in 2018. You can simply choose between presets ranging from low all the way up to extra high for most of them. You can’t customise audio levels as per source, such as effects, music, and character voices, you won’t be able to modify your field of view (FOV), and anti-aliasing is missing as well. This also means that it has similar flaws. They’re exactly the same as what you’d get from the past two Metal Gear games on PC. Metal Gear Survive PC options include model detail, texture filtering, lighting, post-processing, ambient occlusion, and volumetric clouds. The rest of components, such as the CPU and RAM remain the same. Konami suggests a GTX 960 over the GTX 760 that was needed for Metal Gear Solid V: The Phantom Pain. What's changed are the recommended requirements. Graphics: Nvidia GeForce GTX 960 or better. ![]()
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